RDL Major Project 22 

Version IV: Augmented Reality and Control

The basic goal of this project is to add to the capability of RDL Major Projects 13, 16 and 17. This, further advanced, version of those Major Projects (called Versions I, II and III) is called Version IV, which incorporates Augmented Reality and Control. Initially, this includes combining the ability to combine:
  •  GSDS rooms (ie viewing and listening to, including communication with:
    1. people, also including
    2. information and objects in, associated with or among occupiers of such GSDS rooms)
  • Sharing, viewing and interacting with the user's current real environments (including the objects, signs and people in view and hearing) combined with
  • other Version IV Users (online at the time)

effectively in a Network, allowing sight, hearing and voice-control of people and other objects.

A version IV glasses [VIVG] User (properly authorized), has been equipped with VIVG which can be used to intercommunicate (throughout the network) to:

  1. order action, and/or
  2. follow orders (subject to, or, in certain respects, not, under approval by another GSDS or VIVG User)
  3. re-organize the Network within which the VIVG User operates, including but not limited to
  4. authorization to order or follow orders by the User or any equipment under User's direct (ie further subject to User's sole) or indirect control.

For example One: The VIVG User sees something in a shop window, through his VIVG, which is within a "sight" circle: The VIVG User "commands" "Aim". This makes the object (say a Canon 500 camera) the "target". User commands "Execute". This causes the glasses to record the image and associated data in the window judged to be related to the camera in view, the physical location, name of the shop etc etc, sufficient to deduce whatever is necessary to do to follow the next command. In a small window visible to the VIVG User, the details having been deduced are displayed. The User commands "Buy". The Network orders the camera from that shop, with a transfer to the VIVG User's Purchase account of the price, and transfers to the shop's Sales account the amount, Item number, delivery address, method of shipment etc. (Further details will be developed to automate this kind of transaction as much as possible.)

For Example Two: A Version IV glasses User, an authorized, armed policeman VIVG User, sees an "suspect" (through his VIVG) behaving unconventionally (in view and in accordance with his appearance and the location). (The policeman carries no pistol, his only arm is an apparent side handled policemans club , but has been redesigned by RDL's Project 22.*)

The policeman approaches the suspect (who, in the process of their conversation, repositions himself) prepares to draw a pistol. The policeman views two other suspects planning to enter the Bank, scheduled to close in five minutes. The policeman (in an  invisible way) orders "Aim" while the face of the suspect is in the "target" circle. This picture has been sent to a police station, on the Network, which responds with detailles of the suspect, displayed on the glasses. Quickly, the policeman repeats the same process with the other suspects, with the same result with them. The policeman adjusts his truncheon (nudging it with his elbow) so that it does not point at the ground, which might interfere with the .75 cal rockets to be fired, if necessary. The delay has decided the suspects to abandon robbing the bank, but encouraged the policeman to check for the escape car, with another suspect sitting behind the wheel.

He targets the petrol tank instead of the driver. He asks the suspects to surrender and lay down their weapons. Instead, they start to draw. He orders "fire one". The truncheon releases one rocket, which explodes, and cuts off their quick escape. Only if they kill the policeman, can they escape. One of the suspects draws and aims, the policeman looking at him orders "fire one" again. The next  rocket kills the suspect and the others give up.

*It will take several years to develop, build and distribute several different versions of Lifestyle improvements and secret weapons, in connection with most RDL Major Projects and More Projects including especially this Project 22.
The rocket firing by the truncheon can be incorporated with into different "secret" weapons, rolled up magazines, books, shopping bags, wheelchairs, baby buggies, packed purchases, lunch boxes all of which associated with things carried by "secret" agents. By and large, RDL with avoid such secret weapons and leave to Armed Forces these kinds of weapons, hopefully best used to intimidate rather than kill, unless cornered. The police application is in the border zone as most police are not recruited nor trained to kill, but to impress or intimidate. The possibility that policemen not known to carry deadly weapons are less feared by non-criminals, and never by serious criminals. If it is possible to intimidate serious criminals by the possibility that apparently unarmed police can be deadly may offer some improvement and not seriously damage non-criminal's relationships with police.
Some details of very small rockets is that they can be miniature rockets which are still capable of being programmed to direct them to Kamikaze themselves, once fired, to a precise location and/or a specific object visible or detectable with radar or sonar. A popular targeting system to shine a spot (usually a laser beam) on the target to guide a simple camera/steerable fins, is insufficient to work in the second example above.
RDL will not reveal publicly, all aspects of its own designs of secret weapons, nor of some aspects of Control. The general idea of Version III glasses does include cameras, microphones and headsets already has been described. In addition to this, is plans to make the glasses able to detect details of both eyes, eyelids and facial expressions including users and other people's deaf speech and sign language. Thus, to guide the understanding the VIVG User's signals about:
  • the exact position of the object which is the VIVG User's focus of interest in the field of view
  • its distance
  • a detailed view of the object to enable the photograph (including the sound, motions, gestures, movement and light variations -- including color changes) which can be transmitted on the Network, analyzed, compared to available information and responded to with action ordered, recommended or clarified
  • the blinking and winking of the eyelids, to detect signals, such as "Aim" then "Execute" by winking the left eye, or "Aim" then "Fire" by winking the right eye ("Fire" representing fire warning or reporting in not necessary as the glass see and can detect fire at least as soon as the User'd brain could. Perhaps "Cancel" or "Reject" verbally is acceptable.
  • One command: "Repeat", is only used to repeat "Fire" at the same target.
  • The command "Say Again" means the same as "もう一度言って or "Mōichido itte", Usually followed by "please"  ie "kudasai".
  • Frequent blinking both eyes can indicate various conditions associated with existing conditions, which may require the glasses to display choices to be selected to accept one, some or reject them all.  

Please note: There can be many combinations of collaborations among  VIVG Users: to share views, communications, conversations, ownership and control of objects, discussions, decision making, ordering, issuing orders, assigning rights, duties, regions, duty times, responsibilities, obligations, instructions, information, credits and debits, etc etc

The overall structure (as a hierarchy of hierarchical Networks) is originated and organized by Project 22. Level by level delegations of relationships (such as authority) are delegatable by members (people, objects etc etc) of higher levels to lower levels down to the next to the bottom level. Each member can be associated with other members in position(s) and level(s) in:

  •  one or more hierarchies in a fairly stable manner for members with low mobility such as business, factory, shop, and residential buildings, bridges, skyscrapers, large computers, large data centers, telephone centers, zoos etc etc or
  • more flexible,  and dynamically maintained, membership for more relatively mobile things such as people, vehicles, airplanes, boats,  ships, Gavin Hawks, small computers, cell phones, smart phones, personal stock, pets etc etc.

BTW:  Earned money and investment usually flows from higher to lower levels and expended money including purchases, fees and interest, from lower to higher levels.